Web-Slinging

Related Stat: Agility
Related Powers: Ensnarement, Wall-Crawling

Your character can project sticky webbing, which can be used to swing from rooftops and bind up foes. To catch onto a moving target, the character must have a Power intensity at least 4 points higher than the target's Agility. The character can swing from building to building, catch flagpoles and television antennas, and latch onto moving vehicles.

This Power offers Ensnarement effects at the intensity of Web-Slinging. Your character can ensnare a person with an attack; if undodged, the attack entangles the opponent. The victim may break free if they have a Strength score of at least 8. Ensnared victims cannot move or take other actions until freed.

Webbing is an unstable substance. All effects of a cast web wears off after an hour at most.

Stunt--Adhesion: The substance is so sticky that it can adhere whatever it touches to any object.
Stunt--Instant Freedom: Your character can choose to free someone from his or her ensnarement just by thinking about it.
Stunt--Multiple Targets: Your character can hit any number of targets within firing distance.
Stunt--Net: Your character can use the Power's intensity rather than Agility for catching falling items or people. The character suffers no damage from falling objects of human size or less landing on him or her.
Stunt--Resistance to Ensnarement: Your character gains Resistance to Ensnarement at the Power's intensity and can wriggle free of most bonds.
Stunt--Web Shield: Your character can make a shield out of webs, gaining Defense equal to the Power's intensity against a single physical attack.